Gameplay

This is just an atmospheric/visual novel style game I submittet to Trijam. Do to the timelimit the choices you make in the game do not have any effect other than different dialogue.

Made by Ronkad

Details

Submitted for Trijam #321

Theme: 1000 years

Coding by Ronkad

Credits:

3D Model "Old Man Bust" by Tyron on Sketchfab

3D Model "Old Guy smiling" by flioink on Sketchfab

Music Track "Under the Asylum" by Darren Curtis

Software

Game Engine: Godot

Plugins: Dialogic

About Development

This was a race. In 3 hours I set up a day-cycle system with animations and imported 2 premade 3D-Models. My goal was to have a similar story to Junji Itos "The long Dream". I spend around an hour setting up the different days by having different lighting/changing the material of the models. Most of the time was spend on writing dialogue (using the Dialogic Godot Plugin).

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